k y m a • t w e a k y — the kyma collective ||
view the current website
||
February 2015 Archive
/
WebHome
/ How.pan a multichannel sound
Edit
|
Attach
|
Ref'd By
|
Printable
|
More
|
Advanced Search
|
Help
Search
How Section
How do I...
Add a question...
Home
Topics
More...
All Sections
Products
Order
Company
Community
Share
Learn
Login
/
Register
Change password
Forgot password?
%SESSION_IF_AUTHENTICATED%
Site Map
%SESSION_ENDIF%
Symbolic Sound
Home
Kyma Forum
Eighth Nerve
TWiki Links
%SESSION_IF_AUTHENTICATED%
TWiki Shorthand
TWiki Formatting FAQ
What is TWiki?
%SESSION_ENDIF%
twiki.org
Question (or Task)
What would be the most efficient way to move and reshape the output signal of a surround sound through a 3D space? Let's say for example that I have surroundified a stereo file. Now I'd like to rotate the result around a center axis, move that center axis through space, and resize its radius - simultaneously in realtime. Is there any way that I can avoid processing each of the 6 resulting channels (when in 5.1) of the surroundified sound separately to achieve this?
Efficiency is key I think (even though it will run on a Pacarana) - I'm hoping to be able to apply something like this to 4 separate live stereo inputs - each running through some kind of a surroundifier - and with enough headroom for a significant amount of additional processing as well. This is part of a surround DJ mixing engine and so it must have a nice realtime feel. I have made some test sounds that are a bit cumbersome so I'm curious to see if there is a simpler way to do this that I'm just not seeing...
Solution(s)
.
--
LowellPickett
- 18 Feb 2010
WebForm
Question:
How do I use surround panning on a surround signal?
Keywords:
surround, 5.1, multichannel
Current Rev: r1.1 - 18 Feb 2010 - 03:47 GMT -
LowellPickett
, Revision History:
Diffs
| r1.1
© 2003-2014 by the contributing authors. / You are
TWikiGuest